/* 
 * ------------------------------------------------------------
 * This is the sound interface that takes charge of playing and
 * disposing a short sound in the memory.
 * 2011, by Wu Mu Xian
 * ------------------------------------------------------------
*/

package mygame.basicgameframework;

public interface Sound {
	// play the sound
	public void play(float volume);
	
	// dispose the sound
	public void dispose();

}
